Kamen Rider Gaim
Kamen Rider Gaim in GTA San Andreas, GTA Vice City, GTA III
update : 4 July 2015 adding Kamen Rider Gaim in GTA III and Vice City too, beside Gaim in GTA San Andreas.
For GTA IV here (Kiwami Arms only). For GTA V still not possible
Kamen Rider Gaim GTA III
Gaim Orange Arms GTA IIII
This is not my first GTA III mod but this is first time i releasing mod for GTA III.
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Kamen Rider Gaim GTA Vice City
Gaim Orange Arms Vice City
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Kamen Rider Gaim GTA San Andreas
update : Kiwami Arms, Bike Sakura Hurricane
Kamen Rider Gaim (仮面ライダー鎧武(ガイム)
Model from Kamen Rider Battride War 2
convert : Yuniwii
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REVISION
I touch this mods (for GTA SA again) for some reasons :
- Better tools available (normal map by _DK, which truly possible to add normal map data to mesh. Not just textures like Ryosuke did. But i use both two normal maps plugin in two different GTA SA installation . Using two normal map plugins in some game, off course will crash the game). _DK plugin seem only work on peds, player and static mesh, not vehicles.
-Adding bikes possible for GTA SA with ASI plugin. Silly me ... :D I just know recently. The problems maybe still the IDE. But, i already prepared using GTA SA map mods which still have plenty IDE, like GTA SA Liberty City, Myriad Islands. So, i port them to GTA SA too.
-I have plan to renew most of my mods until i got bored, beside create new mods with support some new features for GTA SA, so no request mods at the moment
Here My first Mods with support normal map mesh
(Other Gaims, Other Riders, or other peds, later)
convert : yuniwii
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note : This is just poor conversion
Sakura Hurricane
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Download v 19-07-2014 (Kiwami Arms+Sakura Hurricane ) or here
----------------------
REVISION
I touch this mods (for GTA SA again) for some reasons :
- Better tools available (normal map by _DK, which truly possible to add normal map data to mesh. Not just textures like Ryosuke did. But i use both two normal maps plugin in two different GTA SA installation . Using two normal map plugins in some game, off course will crash the game). _DK plugin seem only work on peds, player and static mesh, not vehicles.
-Adding bikes possible for GTA SA with ASI plugin. Silly me ... :D I just know recently. The problems maybe still the IDE. But, i already prepared using GTA SA map mods which still have plenty IDE, like GTA SA Liberty City, Myriad Islands. So, i port them to GTA SA too.
-I have plan to renew most of my mods until i got bored, beside create new mods with support some new features for GTA SA, so no request mods at the moment
Here My first Mods with support normal map mesh
(Other Gaims, Other Riders, or other peds, later)
PEDS
1. Kamen Rider Gaim Kiwami Armsconvert : yuniwii
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BIKES
convert : Yuniwiinote : This is just poor conversion
Sakura Hurricane
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Download v 19-07-2014 (Kiwami Arms+Sakura Hurricane ) or here
OLD MODS WILL BE REUPDATE
Gaim Orange (Arms)
Updated 13/07/2014
add normal map, various Gaim orange Arms, fix the size
ss1
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ss2
Note :
normal map included
updated 13/07/2014
add normal map, various Gaim orange Arms, fix the size (using WMYST bone)
link still same
download v 13072014
add normal map, various Gaim orange Arms, fix the size (using WMYST bone)
link still same
download v 13072014
somewhen probably i will port them to RAGE engine (GTA IV/V)








