Articles by "GTA IV mods"
Showing posts with label GTA IV mods. Show all posts

Symmetra Overwatch


update : 29-04-2017 add GTA SA version
GTA San Andreas Symmetra

This model ported from game online Overwatch to GTA San Andreas (via XNALara mod by TRDaz).


Download Symmetra Devi GTA SA convert : Yuniwii
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GTA IV Symmetra
This model ported from game online Overwatch to GTA 4 (via SFM/Gmod). It have high polies model.  Facial, finger rigged. 


Symmetra Devi



GTA IV Momiji Dead or Alive


GTA 4 Momiji Warriors Orochi

I convert some ped skins for GTA IV recently, but all still WIP (work in progress). I think, they are need more variations (beside fixing), since GTA 4 (1.0.0.4) sometime spawning the same pedestrian in same area. 
For example ; It's not funny seeing ± 20 Sakura(s) with the same clothes .. so i add some new models (clothes, hair as variations ... like this pictures below). 
But, off course it won't be problem if the ped will be used as special ped (ingame (IG) character) which won't appear in street.
This Momiji shared with for this purposes :D


Recommended for IG_sarah replacement.
features : have  = facial rig, hands rig and breast rig ... xD

It's still TEST version, since it have some bugs (in lips---- , probably caused by Max exporter) and some part missing. 
Beside i using multiple textures. Eventhough it worked in game, but the model can't have more textures variation (like GTA SA). 

convert : Yuniwii

 

GTA IV Usopp

from One Piece

.

Usopp ( (ウソップ Usoppu) skin for GTA IV Ped.

About :
He is the sniper of the Straw Hat Pirates, and the former Captain of the Usopp Pirates. When Usopp was first introduced, he was often (comically) labeled as the "Liar" of the Straw Hat Pirates, due to the "Uso" (うそ) in his name meaning "lie" or "falsehood"

 I convert and use this skin for m_y_bowl_01 (bowling guy) replacement. But it can used too for other peds. Fit too for female peds, since it used ig_marnie (female character) bones.
ss1

ss 2
 Usopp as bowling guy










GTA 4 Niko Ped

and Cutscenes Problems

I convert Niko player model to GTA IV ped because i curious it will work or not in cutscenes ...?. And now, i am sure GTA IV ped won't work in cutscenes or some animation (mission). Because it using different format ; wdd not wdr. 
This Niko ped still crashing in cutscenes, eventhough it rigged with some bones, has the same bodyparts  and i put the wdd, wtd, wft,wbs files in both componentsped.img and playerped.rpf.
But ....  i think this Niko ped still useful if you want to spawn several Niko clones like this pictures.

This version using Niko (player.wft) and facial animation won't work for PED


so i put the link in here as test : 
download Niko ped (not compatible with Cutscenes)
NOTE : This version using Niko (player.wft) and facial animation won't work for PED

Recommended Download (IG_Niko from EFLC)
NOTE : This is Niko ped version which using wft (from) ped and facial animation working good. 


GTA IV Batman

(Released)

This is first attempt to port some Batman model to GTA IV.
Work with GTA IV and GTA IV EFLC.
The mod still WIP (work in progress), but some of them already done, so i put them as backup for myself or can be used by you (if u want :D)
I have plan to put several Batman varians models in single GTA 4 ped mod, since the game possible for this purposes. But it too dificult, (the file getting too big and took time), so i released them partially at the moment

Batman Arkham Origins iOS version for GTA IV/EFLC

2 varians in this pack, you can switch belt and other Batman body parts using simple trainer (clothes menu)
-hand and facial partially rigged

facial ok but the model do not have good teeth and tongue, so it look like this 

 
other screenshot


link v 31-10-2013

to be continued if i got more progress ...

Asuka Kazama

Character from Tekken 6

This post contain mods for Asuka Kazama, 風間 飛鳥 (Kazama Asuka) Tekken 6 conversion to GTA IV, GTA San Andreas and GTA Vice City .

CREDITS :
Tekken 6 Developer
Rexil (Ported this model to XNA Lara)

GTA IV Asuka Kazama (Ped)



rig by Yuniwii :
pass : gombolori.net
video


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GTA San Andreas Asuka Kazama 



rig by Yuniwii :
pass : gombolori.net

This mod have bugs in GTA San Andreas. I provide two txds in this pack.


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GTA Vice City Asuka Kazama

Work for ped, player replacement and cut scenes.


rig by Yuniwii
pass : gombolori.net



Fixing the Blogs 2012 Edition

Now, my testing map mods for GTA finally over, and the last effort --> i decide to put in gtaindonesia.blogspot.com. Yeah, the last -- today-  i test GTA San Andreas map and decide to resize Naruto world about 70 % smaller to fit GTA SA boundary. All garbages like trees and fake buildings removed to re- modding a new one. The summary :
GTA San Andreas is the most difficult for  creating total conversion map, since ID (in IDE limited around 19999), boundary, size and pathfinding limited too. The map system need IPL binary later, if the mods growing or it will become troublesome to load.

GTA San Andreas
Kamen Rider Skull

GTA 4 character mod (pedestrian), work in GTA Episode from Liberty City too
Mod author : Yuniwii (conversion)
Original model from Kamen Rider Climax Heroes Fourze (editing the UVW)
Created and uploaded in January 1, 2012.
Bugs : holes in neck show up in some animation  
Posted in here because my other site seem down

download link
I change this template of this blog, after found some nice template converted from wordpress template that i use in gombolori.net. Too bad, the sliders feature not work. 
And at the moment, my modding activities changed. I touch GTA IV modding, since the one that i waiting for so long, " support for pedestrian mod" finally fulfilled by Open IV and GIMS. But, the truth, it's more complicated. Since GTA IV only support one texture for one mesh. Its mean, the UVW need to be edited. My first attempt, (for testing) failed since i choose the difficult model. Lightning (head) from Final Fantasy XIII. Off course, the material messed up, since i did't change anything. The problems, the tools for add/replace GTA IV mod still not simple like GTA San Andreas. So at the moment, i still touch GTA San Andreas too.
Edit : Finally i moved from Lightning to Naruto, because curious the cel shading work or not in Rage engine. This time success, eventhough still need fixing. Like in picture below.
 Naruto (my first ped mod for GTA IV)


Lightning Fail

I already put my mods from GTA Vice City to my main site; gombolori.net. Began with Sasuke Uchiha. Off course, the download count lower than GTA San Andreas :D. But, this is not my concern. Since, i only want to mod whatever that i want. Eventhough, the most because affected by some request too. I will try to mod other game too if possible, like GTA IV (still need better tool for pedestrian rigging) or Garry's mod (It's still too complicated for me). As a blogger, this is maybe good too, to add different content for my sites.

 I just use this site as a backup, and write some mods that already written in here, like Naruto from GTA San Andreas mod, anime mod (not always), Silent Hill, etc.Since; It's hard for me, to running more than one site when my real life do not give more free time to do that. And i choose to focus in one site which owned by me 100%. I mean; eventhough my account got suspended, i still able to move my own site to other host, like some months ago. The same thing won't happen with my dot com site, that previously gone or inaccesible, since i am not the 100% owner of that site. Blogspot and Wordpress too. I am not the full owner, since i depend with them as free site. Eventhough, actually blogspot is enough if i just want to put my mods about GTA.